Showcase: Whitestar clones and conversions
by other people
This page is a showcase for Whitestar models built or being built by other
people. Also included here are some images of conversions of my Whitestar
clone, that people have made for use in other software packages.
Some have built their model by following the Whitestar
Tutorial, others have used the extensive reference material available on
this site to build their version.
If you have a Whitestar clone that you would like shown on these pages, you
can email me an image at kier@ap3d.com. Please
refer to the image specifications at the bottom of this page
if you would like to submit your image. Please also include any relevant text
materials, such as your name, email address (if you want), a brief description
of your model, and the URL of a page which will give more information if you
have one.
You can either submit a rendered image, or a screengrab from Lightwave like
this one of my Whitestar v4.0. If you want to submit a screengrab, then grab
the largest image that your monitor will support, and then resize the image
using Photoshop or similar.
|
|
| Name |
Kier Darby |
| Date |
6 July 99 |
| Software |
Lightwave |
| Details |
This image shows a Modeler screengrab of Whitestar v4.0 by Kier Darby.
For more details, see the Whitestar
v4.0 preview pages. This model is due for release
very soon now.
Update: June 30th 2000: This model is now available
to the public.
<this is an example entry>
|
|
|
|
| Name |
Gerardo G'Raal
Ramirez |
| Date |
21 July 2000 |
| Software |
3D Studio Max |
| Details |
Here you can see the first and finest conversion of
my (Kier's) Whitestar 90 to 3D Studio Max format.
Gerardo has made a great effort to accurately reproduce
every detail of the Lightwave version in Max, even
down to faithfully reproducing the effect of the Lightwave
procedural 'underwater' texture used as a diffuse
map on the Whitestar's skin.
A nice job, I'm sure you'll agree.
|
|
|
|
| Name |
Ian Bremner |
| Date |
7 November 99 |
| Software |
Lightwave |
| Details |
Here you can see version 1.5 of Ian Bremner's Whitestar. He created
most of the ship by following the Whitestar Tutorial, although the
navigational array in the nose and the lower hull section were built
under his own steam, (as I still haven't managed to get these sections
of the tutorial finished at the time of writing).
This is the first completed Whitestar I've seen made by following the
tutorial, and I'm sure you'll agree, it looks great! Nice bit of compositing
too...
|
|
|
|
| Name |
William Johansson |
| Date |
5 November 99 |
| Software |
3D Studio Max R3 |
| Details |
William's conversion of the Beyond Babylon preview version of my Whitestar
v4.0 is looking great, as you can see. It certainly shows that the
3DSMAX renderer is growing up nicely :-)
William says that he will probably tweak the lighting setup, and fiddle
with the textures some more, but for now I think it's safe to say
that this is the best 3DSMAX conversion of the Whitestar available
to date.
|
|
|
|
| Name |
Tim Riley |
| Date |
9 December 99 |
| Software |
Lightwave |
| Details |
This White Star is made by Tim Riley. He used the Pics and Kier's
WS Tutorial as reference material. It is currently version 1.0
and in 2.0 there will be a complete rebuild to get it more accurate
to the original model.
White Star v1.0 modeled by Tim Riley has now been released. It
can be downloaded at his site here: http://www.3dpg.com.
|
|
|
|
| Name |
Tim Riley |
| Date |
18 October 99 |
| Software |
Bryce 3D |
| Details |
As well as his own Whitestar (above), Tim has also converted my version
of the Whitestar for use in Bryce 3D. This image is entitled "WhiteStar
Flies Over Zha-ha-dum". You can see larger versions of this image
at Tim's
own site.
|
|
|
|
| Name |
James Daughtry |
| Date |
22 June 99 |
| Software |
Lightwave |
| Details |
This version, built by James Daughtry is currently in the texturing
stage. He has not been following the tutorial, as he had a few ideas
on making it easier.
You can see a larger version of this image on James
own site.
|
|
|
|
| Name |
Alan Best |
| Date |
18 February 99 |
| Software |
Lightwave |
| Details |
Alan Best has been following the tutorial to create his version
of the Whitestar. |
|
|
|
| Name |
JM de Lauwereyns |
| Date |
21 July 99 |
| Software |
POV-Ray |
| Details |
Although this model has not been built from scratch, and is actually
a conversion of Kier's Whitestar v3.6, this image shows that you
don't necessarily need expensive software to produce great imagery.
This image was rendered with the free renderer, POV. The textures
have been converted to GIF so that POV can read them.
Additionally, Jean-Marc is now working through the Whitestar Tutorial
to produce his own model from scratch. We look forward to seeing
the first images from that soon!
|
|
Image Specifications
| Format |
JPEG |
| Compression |
Photoshop Quality 4 (preferably not >25KB) |
| Size |
400 pixels wide |